![]() Maybe the source file where you're trying to get from is corrupted. Try downloading your The Last Days mod from a different source, and see if that helps. If it's not, then the mod probably didn't get installed properly. ![]() Now try and see if the file meshes_face_gen.brf is actually inside that Resource folder.ģ. Open up your Warband folder -> Modules -> TLD -> Resource If it still doesn't work, look for the file that the error message is talking about : Reinstall the mod again and see if that helps.Ģ. Join any battle and choose what side to fight on.Originally posted by Chin-Chin:When I try to start the a mod I'll get these messages saying ' Unable to open file: Modules/TLD/Resource/meshes_face_gen.brf ' AND ' Couldn't load "Tesxtures/tld_progress_bar.dds"ġ. Villages now produce recruits of owner faction and changes recruit type when taken over.Īll new scenes to bring the warhammer world alive.Īblity to change player kingdom troop race when you own a kingdom. Revamped tournaments with special tournament characters and teams.Įach town and village has correct walkers for faction.įactionalized Farmers and village defenders, now correct for faction Mengils Manflayer, Night Goblins, Witch Elves and many more. More than twice the number of bandit parties.įactionalized merchants now sell race related items.įactionalized mercenaries, each faction will have a pool of different mercenaries to hire.Īll new mercenaries including Ogre Leadbelcher, Alcatani Fellowship, Braganzas Besieger, Tichi Huichi Raiders Large bandit armies of renegade mercenaries and night goblins on the map. Visit, destroy or take over a total of 33 Towns, 58 castles, 138 villages.Īll new bandits including Beastmen, Night Goblins and Undead. Start on map straight away no starting fight or mission. The player has the chance to obtain magical weapons and armour for themselves. Item Race Restrictions, Player can only wear items which relate to their race. The ability to become a player character of every faction race in the game.Īll new character creation system, bring a warhammer background to your character. The main features of the mod are as follows.ġ3 factions to join or fight these are :-Įmpire, Lizardmen, Tomb Kings, Badlands Goblins, Pirates, Orc, Dwarfs, Bretonnia, Chaos,ĭark Elves, High Elves, Araby and Skaven.Įvery faction has tons of new armours, items, mounts which you can buy from merchants.Įach faction has its own troop types and lords which are close to their warhammer armies.īig monsters to hire or fight including Trolls, Ratogres, Ogres, kroxigors and Ushabti. Warsword Conquest is a total conversion of warbands mount and blade 1.153 based on the warhammer fantasy world by Games workshop. ![]() This is their description below: The last update for this mod was Nerf to Slayers (Balance Change, Slayers had more lethality than an Ogre, Troll, or Minotaur) and added upgrade path for Giant to Daemon SlayerĪdded Longbeard Veteran Unit (Upgrade to Longbeards, Better Weapon, Tougher, Hits Slightly harder) Rat Ogre now feels like a different unit and has different stats than regular ogre (Faster and Tougher but doesn't hit has hard)Īdded Slight Variation Between Goblin Troll and Orc Troll (Goblin Trolls are faster / Orc Trolls are stronger)Ĭreated Upgrade Path for Bloodletter to Herald of Khorne (Straight Upgrade Path) Made Tree for Undivided Warrior and Warrior of Khorne to lead into Heavy Infantry (New Units Khorne Beserker and Undivided Warrior Champion)Įdited Ogres to make them different in a few ways, not significant but enough to have a different feel and have slightly different capabilities in strength, speed, agility, and skills Increased, tougher but not devastatingly destructive now. Not so weak theyĭwarves have had their strength anddamage decreased in melee while having their ironflesh and shield Orc Boar Mastur Added (Upgrade from Veterun_Boar_Boy)Īll Goblins have received AgilityBuffs, Goblin Arrows have received additional arrows this is toĬompensate for their low strength, power strike, and HP, now they areįaster and harder to hit but still relatively weak. Orc Bow Boss added (Upgrade from Veterun Arrer Boy) Slight Buff to Black Orc and Black Orc Veteranīlack Orc Boss added (Black Orc Veteran Upgrade) If you spot a bug, problem, or issue, please let me know so I won't have to discover it but rather can grab it and continue work. Third I will begin work on new content once all the old content is patched, polished, and functional. Second I will be working on broken areas (Taverns, Castles, Etc). First I"m working on Unit rebalance / changes and adding a few additional upgrade paths/options. I will be doing minor updates every week with a new change log of said updates as I learn to do things. No I am not trying to steal their work but rather continue it where it has been left off. This is an update for the warsword mod here:
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